I’m starting a show next week (hooray for work!), so I’ve not really been looking for work – just getting some random projects done around the house (fun fact: the walls in my apartment are not plumb, as I discovered when I tried to anchor a bookcase to the wall. Awesome).
But I’m certainly not going to turn anything down, so when I got a call to work a stunt unit yesterday, of course I agreed.
Stunts are a producer’s nightmare – they take forever and you cannot for any reason rush a stunt performer. Because if you do, and there’s an accident…
I don’t really need to finish that sentence, do I?
So we set up, lit the very small set and then we sat. And sat and sat and sat. Then, we went to lunch, came back and sat some more. The actors sat. The camera people sat. The producer sat and gnashed his teeth.
This particular movie had a very bad experience with a thing called an accelerator rig (cable system to pull a stunt performer through the air rapidly), so they won’t use them any more* – the ‘kick the bad guy right through the ceiling’ scene had to be shot in little bits, which isn’t a bad thing as we got to do some lighting.
The last shot of the day was a fist fight on top of a train scene – which was really a fight in front of a greenscreen with fans blowing for extra realism. Aside from the scuffing of a very expensive costume, it was uneventful.
The main challenge was to light the actors without casting shadows onto the greenscreen. Easy on really big greenscreen set ups (you can get the actors way away from the walls), not so much on small ones – you can’t get your action far enough away from the screen to make it easy (the screen has to be lighted separately from the actors, and there can’t be any cross contamination – the actor light has to stay on the actor, and the greenscreen light has to stay on the screen).
But again, once it was done, we sat. Lucky for me my co-workers were really wonderful folks and we had a very good time.
I have to give the director credit – we did three really huge, complicated stunt scenes in under 12 hours. That’s amazing.
* I wasn’t there, but I’m told a part of the rig failed (mechanics, not human error) and almost bruised a very expensive actor.